Completed projectUnity project
Base Building and Defense Game
A completed Unity game where players build a base, produce resources, place turrets and defend against enemy waves.
Completed projectBase DefenseUnity gameplay systems
PeriodUnity project
Project typeCompleted game prototype
My roleC# architecture and gameplay systems
Core stackUnity / C# / State Machine
Project summary
Problem, my work, result
Construction, economy and enemy waves require several connected systems that must survive level changes and saved state.
Separated buildings and grid logic, resources, turrets, enemy states, spawners, levels, UI and persistence.
Completed a playable build with a full build → produce → defend → progress loop.
Delivered
Core features
- Grid-based placement, movement and removal of structures
- Enemy state machines with target selection and structure attacks
- Resources, levels, UI, onboarding and persistent game state
Technology
Stack
UnityC#State MachineSave SystemYandex SDK
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