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Completed projectUnity project

Base Building and Defense Game

A completed Unity game where players build a base, produce resources, place turrets and defend against enemy waves.

Main menu of the base defense Unity gameCompleted project
Base DefenseUnity gameplay systems
PeriodUnity project
Project typeCompleted game prototype
My roleC# architecture and gameplay systems
Core stackUnity / C# / State Machine
Project summary

Problem, my work, result

01 / Problem

Construction, economy and enemy waves require several connected systems that must survive level changes and saved state.

02 / What I built

Separated buildings and grid logic, resources, turrets, enemy states, spawners, levels, UI and persistence.

03 / Result

Completed a playable build with a full build → produce → defend → progress loop.

Delivered

Core features

  • Grid-based placement, movement and removal of structures
  • Enemy state machines with target selection and structure attacks
  • Resources, levels, UI, onboarding and persistent game state
Technology

Stack

UnityC#State MachineSave SystemYandex SDK
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